Technical Requirements for 3D Game Development Training

Understanding what hardware and software you'll need isn't just about checking boxes. It's about setting yourself up for smooth learning without frustrating technical roadblocks.

Merita Krasniqi, Technical Coordinator

Merita Krasniqi

Technical Coordinator

I've seen students struggle with outdated systems, and honestly, it breaks the learning flow. My job is making sure you know exactly what you need before the autumn 2025 intake starts. No guessing games, no surprise expenses halfway through. Just clear expectations from day one.

Desktop Workstation Specifications

Game engines are demanding. We recommend hardware that can handle real-time rendering without making you wait five minutes every time you test a scene.

  • Intel Core i7 (11th gen or newer) or AMD Ryzen 7 5000 series minimum
  • 16GB RAM as baseline, though 32GB gives you breathing room for complex projects
  • NVIDIA GTX 1660 Ti or RTX 3060, or AMD RX 6600 XT and above
  • 500GB SSD for OS and software, plus 1TB storage for project files
  • Windows 10/11 Pro or Ubuntu 22.04 LTS

Software Ecosystem

Most tools we use have free educational licenses. You won't need to buy expensive software, but you will need to install and configure quite a bit.

  • Unity 2023 LTS or Unreal Engine 5.3 (we focus on these in 2025 curriculum)
  • Blender 4.0 or later for 3D modeling and animation work
  • Visual Studio 2022 Community Edition or JetBrains Rider
  • Git for version control, which becomes critical in team projects
  • Discord and Slack for group communication during collaborative phases

Internet and Peripherals

Stable connectivity matters more than raw speed. You'll be downloading assets, pushing code, and joining video sessions regularly.

  • 10 Mbps download minimum, though 25 Mbps makes everything smoother
  • Three-button mouse with scroll wheel (trackpads won't cut it for 3D work)
  • Headset with microphone for clear audio in online sessions
  • Second monitor highly recommended but not mandatory at start
  • External backup drive for project safety
Student workstation setup for game development

Real-World Performance Data

We tracked completion rates across different hardware setups in our 2024 cohort. Students with systems meeting our recommended specs finished projects 40% faster on average.

That doesn't mean older hardware prevents learning. But the gap between "minimum" and "recommended" shows up in render times, compile speeds, and how many browser tabs you can keep open while working.

127
Students started with recommended specs
18min
Average build time saved per session

Questions About Your Current Setup?

If you're not sure whether your computer meets the requirements, or if you're planning an upgrade before enrollment in October 2025, reach out. We can walk you through what matters most for your specific situation.

Get Setup Guidance